3.1 Marker-less Augmented Reality In this experiment, Unity was used as the interactive software to create the marker-less AR project. For this experiment to work the necessary tools that was installed are, Unity 2018.3.5f1 and Android Studio 3.3. The Vuforia package was built into this version of Unity. It is important to locate the correct paths to the SDK location, so that the build can be done and stored locally in the computer. The player settings need to be adjusted accordingly as well. A short tutorial was followed for this to be done correctly. Figure 3.1.1: Jayanam. (2017, August 24). Unity Android Tutorial : SDK, Build and Publish [Video file]. Retrieved from https://www.youtube.com/watch?v=1yLDxIMuRlo Step 1 : Open a new project in Unity. Go to File > Build Settings > Select Android and hit switch platform. Right click on the Hierarchy Area and hover on Vuforia engine to select AR Camera. After d...
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